Hi everyone!
I am trying to produce some very simple sounds with the GB target but so far I have not managed to produce any sound.
I have tried to do something like:
https://gist.github.com/gingemonster/60 ... 8c84772c9a
but I hear no sound.
In the example above sounds seem to be programmed by setting some variables mapped to audio registers.
Is there any example with Z88DK?
I found no example with sound in https://github.com/z88dk/z88dk/tree/master/examples/gb
No sound on the GB target?
Re: No sound on the GB target?
I've just tried this (I removed the delay call) in bgb and got some sound out.
There's no example, but it should be the same as with gbdk.
There's no example, but it should be the same as with gbdk.
Re: No sound on the GB target?
I have tried:
https://github.com/Fabrizio-Caruso/CROS ... b_sounds.h
but I could hear no sound.
I must have done something wrong.
https://github.com/Fabrizio-Caruso/CROS ... b_sounds.h
but I could hear no sound.
I must have done something wrong.
Re: No sound on the GB target?
That code in the first link works if you just remove the delay code. I've tried it last year.
It's probably your emulator or computer.
I can post a sample code if you really need it.
It's probably your emulator or computer.
I can post a sample code if you really need it.
Re: No sound on the GB target?
Indeed the problem is the emulator Emulicious, which produces no sound.
I get sound on VisualGameBoyAdvance emulator.
I get sound on VisualGameBoyAdvance emulator.