Hi everyone,
I have completed the z88dk breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breakout
Nothing fancy, no big graphics, just an example I used to understand more or less how does sp1 worked.
Feel free to use any part of the code you want, if you need it. To admins, if you want to add it as an example to the next z88dk version, feel free.
Thank you all the community for the help.
Cheers,
António
z88dk breakout
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Re: z88dk breakout
It's pretty good!
And another useful reference work for SP1. Thanks for keeping it open source and free.
And another useful reference work for SP1. Thanks for keeping it open source and free.
Re: z88dk breakout
This is cool! I just played it a bit.
Just a note for your future games: Lives is spelled as "Lives".
Just a note for your future games: Lives is spelled as "Lives".
Re: z88dk breakout
Fantastic job! Kempston joystick control would be nice to have. Consider switching user input to games.h, then you could easily add a control method selection to the menu screen.
Re: z88dk breakout
Thank you for the feedback. Should be rather easy yes. Perhaps I will get back in the futures and add a few more stuff.