Just a quick question: I've been migrating over my stuff from vanilla sdcc over the past days. Z88DK is just awesome! One thing I somewhat miss are the truly wonderful .map files the sdcc linker can produce though. Is there any way to generate something similar with z88dk? I know the (huge and somewhat, uhm, unwieldy ) map files you get with -m but something like this would be wonderful.
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ASxxxx Linker V03.00 + NoICE + sdld, page 2.
Hexadecimal [32-Bits]
Area Addr Size Decimal Bytes (Attributes)
-------------------------------- ---- ---- ------- ----- ------------
_CODE 00006200 00002137 = 8503. bytes (REL,CON)
Value Global Global Defined In Module
----- -------------------------------- ------------------------
00006200 _main ctest
000062B2 _putchar l2_text
000063E0 _pm_Init pmem
00006478 _pm_AllocPage pmem
00006510 _pm_MapPage pmem
0000657E _pm_MapTempPage pmem
000065EC _pm_ReleaseTempPage pmem
00006762 _GetMapTile tilemap
000067EF _ShowPages tilemap
00006850 _CopyColumn tilemap
00006A3A _UpdateDisplayWindow tilemap
00006BD1 _BlitColumnBanked tilemap
0000727A _tm_Scroll2 tilemap
00007533 _LoadTileMap tilemap
000076A6 _tm_Init tilemap