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[z88dk-dev] Sprite editor improved

Posted: Sat May 27, 2017 10:25 pm
by stefano
The new features include ability to import gift and pbm files, raw data and geos fonts (not all but a big portion of the small ones). I also included a preview key to see what's in the Sprite archive file (sgz) at a glance and an unformatted export variant to list just the raw bytes with no Sprite size heading.
I can share a compiled windows version if someone finds it interesting.



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